Showing posts with label Heuristic Algorithms. Show all posts
Showing posts with label Heuristic Algorithms. Show all posts

Monday, 6 December 2010

Town & Country........


........Planning Act 1990. Eight by twelve garden shed sited in contravention of the above has vexed the neighbours and the local authority. In the absence of a clear ruling that the timber beauty is not, in fact, a fixed or permanent structure and with the neighbours still whinging like people with nothing better to do - we at Diplo HQ have decided to press on with plan B. Unfortunately for those that like to whinge they will now be getting the same structure but 18" taller than it was before. Having learned all about heuristic algorithms this time last year when the shed arrived, I have set the "missing tile" in place in the form of a rather fetching horse box borrowed from my sister. Simply: empty contents of 8 x 12 shed and jam into 6 x 9 horse box. Lift 8 x 12 shed 24 inches into the air and make safe.
Strip old caravan chassis of wooden floor and bolt down six timber bearers. Pop the the chassis under the dangling shed and lower into position. Fix light board and other DFT requirements to render the new shedavan road legal. We now have a garden shed where we wanted it that can be hauled off to Hunstanton or Biaritz at the drop of a hat. MORE PLANNING !

Friday, 22 January 2010

Room to Move

Having moved the Diplo workshop (or contents) to Diplo Hall it became apparent that you can't fit a firkin into a pint glass. I'm not sure that I ever thought you could but when the contents of a 300 m3 'shop are spread out on the driveway it becomes very obvious that there's no way it's all going inside a 24 m3 garage. One of the work benches alone is 16x6x3 feet and has had to be installed elsewhere on "loan". Interestingly the biggest headache comes when all the available space in the three extant storage zones is already in use, albeit very inefficiently and with no reference to a system of priorities. Moving stuff around was going to be the order of the day, it was envisaged that as part of this process, strict trash filtration would reduce the volume somewhat. In trying to plan the operation my heuristic algorithms were failing, permutation parities were way out until it was pointed out to me that we didn't have "the missing tile" or void block. This is the essential room for manoeuvre that we all recognise from the sliding tile picture puzzles. What's needed is an additional empty shed to play the part of the all important void or space. Re-calculating, allowing for the 4th dimension, produced all the answers. Given the fact that this entire process was to take place during the early C21 ice age, complete with much snow, the extra covered space proved to be essential and allowed for a smooth, stress free move. Needless to say, having completed the operation, the empty space, or void, can then be filled with some of the "marginal" skip victims. This means that to repeat the process we shall need yet another(5th) shed. One conclusion is that there'll always be demand for sheds. Here thanks have to go to Mrs Diplo who is obviously a tile puzzle expert, she spotted the problem and bought me a shed for Christmas. MORE LOVE !